Absolutism mechanic eu4 Its rarely discussed since its strictly good modifier-wise, its Paradox Forum. You could keep going the way you were, just note that the absolutism mechanic is what allows you to conquer more, faster, Dec 22, 2024 · The Europa Universalis IV era is divided into four ages, with each age lasting roughly 90 years. ; gets a new ruler named 'Oliver' of the 'Cromwell' dynasty with the following attributes: Plus, having both absolutism and 6/6/6 rulers is redundant, I want absolutism for expansion, and the only 6 I need is on admin points for coring, you will come to the point where stacking min autonomy in territories is better because you realise, high dev Go to eu4 r/eu4. UPDATE to :If YOU became the leader of a nation in EU4 , what would be your stats and why? UPDATE: I give you Absolutism gives you discipline and admin efficiency which is great for rapid expansion. You may have to give up some estate privileges and switch around some reforms to get max absolutism to 100 (or a bit higher as a buffer for temp modifiers). . For max absolutism, ideally you reach 75% crownland by 1610 when the age of absolutism starts. r/eu4. When the age rolls over start racking up absolutism, switch your army comp to late game with a full back row of cannons, trigger court and country and come out of that ready to put a beating on spain and take them to the cleaners in a peace deal You will get Reorganised Ottoman government, which has a better governing capacity and higher maximum absolutism but disables harem. Not to mention that in the age of absolutism (which you are soon going to enter) the absolutism mechanic is unlocked, which allows you to take much more land in each war. Menu. 05 for 25 years for new Chinese Emperor +0. the monarch. Absolutism means unrestricted and unlimited rule and is represented in EU4 by how ruthless and efficient a government is. A republic that starts with a -40 max absolutism that takes both of the max absolutism bonuses and enters a golden age will have 65 absolutism, and can trigger Court and Country for another 20 and have 85 absolutism. Monarch points (should) lose value over time and the main buff (-10% all power costs) in the early game is really big and, as 2 days ago · See also: Ruler#Monarchy Monarchy is a form of government where power is held by a single individual, i. Prussia is a formable country in Europe that can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire). If you reach 100 absolutism, it is pure benefits, it doesn't prevent you from accessing any other bonuses, and there isn't another mechanic that is anywhere close to as powerful to invest your time and resources into as an alternative. Making use of the harsh treatment action will produce absolutism (once the mechanic is unlocked). The Dutch republic provides: +10% Trade efficiency +10% Heavy ship combat ability-10% Other continent liberty desire +20% VOC Indiamen forcelimit fraction +10 Maximum absolutism Absolutism means unrestricted and unlimited rule and is represented in EU4 by how ruthless and efficient a government is. Once the age gets spawned, you can pick an age bonus (once you got the 800 splendor) which gives a yearly absolutism tick of +1. e. Typically I like to raise autonomy when I conquer something, but this destroys absolutism gain. Rules Absolutism mechanics are enabled. With the Mandate of Heaven DLC, 3 days ago · Theocracies are odd. This means you can get to 100 absolutism in 1610 for 500 mil points, especially with all the rebels a massive Russia gets. As for gaining absolutism itself, there's an Age Ability that generates it faster, and actions such as Strengthen Government, Harsh Treatment and Boost Stability also increase it. If it matters, I don't have Dharma or the Ages DLC, whichever one that is. With Emperor, non-great powers, and anyone who is not first to succumb to the revolution, will instead Jul 20, 2021 · If you do not know what absolutism is or how to farm it, look for a guide on that or do not care about it. It is unlocked from the Age of Absolutism onwards and gives scaling bonuses to discipline and administrative efficiency. That mechanic doesn't exist before that point. Music: Trust me by PeppsenIf yo This threat is inexistant in EU4, because absolutism has no effect on stability or revolutions. The new land encompasses 21/33 of the resulting country (66%), so the crown's resulting land share should be roughly (. I never really paid much attention to the absolutism mechanic in game, mainly because I don't really know what is the optimal way to raise it, and if it's even worth it. At 100 Absolutism, the following benefits come into effect: Dec 19, 2024 · +0. With some mechanics it seems like the game wants to reflect the dominant thoughts and ideas of its time as valid. Don't worry, being Sunni now helps. max military rule mechanic 50% orthodox icon of eleusa 25% With no additional requirements in terms of ideas, just following your natural growth. Several mechanics, such as royal marriages and personal unions, are mostly limited to monarchical forms of governments. This is my first time playing eu4 in a long while so excuse me for any mistakes or odd reasoning whatsoever. Conversely, a In worst mechanic thread that is active atm Absolutism as mechanic popped up a few times. In age of Revolution all The problem is that EU4 models absolutism as strictly bonuses while non-absolutist governments get jack shit. 05 when fighting a war with "Unify China" CB (only available with Celestial Empire Gov. Im not sure if 70 absolutism is possible since you get a -50% maximum absolutism modifier for being poland now. The estate bonuses can help you convert stuff, improve relations, make advisors cheaper, give mana, etc. Parliament is not worth -30 absolutism. You can also increase max absolutism through several government reforms or by (temporarily) switching to Go to eu4 r/eu4. What is the Go to eu4 r/eu4. 50 points is a lot early where tech advantage is huge Has access to Decadence mechanic : Decadence decreases every month by: 0. -20 Max Absolutism; Mechanic: Russian Tsardom; Peoples Republic Has Had Reform: Peasants Republic or Has the flag: Great Peasants War 6 year election term Dec 20, 2024 · The Europa Universalis IV era is divided into four ages, with each age lasting roughly 90 years. It would be really cool if they put in some more mechanics centered around low absolutism other than being less vulnerable to In order is 100 absolutism, plainly. It changes nothing. Next is absolutism at 110 with the ability +30% max effect of absolutism. Hello I played a bit of EU4, but often ended my campaigns early, so I didn't deal that much with absolutism. ("Louis XIV and absolutism : a brief study with documents" is a quick read on what pre-absolutism France IRL looked like and *why* absolutism was instituted) The negatives in gameplay are getting I've played several games lately with absolutism, and haven't quite figured out how to best raise it (the actual number, not the cap). By following this guide and implementing the strategies provided, players can maximize absolutism You can gain absolutism by using harsh treatment on rebels, manually lowering autonomy in provinces, and strengthening your government. These modifiers would be reversed to minus at 0 absolutism and to 0 at 50 absolutism. (You could argue that the massive conquests of the French revolutionnary wars can only be sustained, in-game, by an highly absolutist country. Otherwise, a general strategy is to fire the Court and Country disaster in the Age of Absolutism to raise your max absolutism. Reform) +0. The generals could be 6/6/6/6 and when Eu4 gives you all three, and is also bad mechanic as the buffs are so good it effectively locks out a several play styles / government types as being just a less efficient option due to the negative modifiers. The game went fine, but ultimately, my experience of the mechanics of the revolution is that they're not worth a good old-fashioned absolutist empire. Nov 16, 2024 · Here is the special things regarding the Age of Absolutism, which lasts from 1620 until 1710. It makes you want to do things you wouldn't otherwise do and stop doing things like lowering autonomy for reasons that made historical sense. and the bigger you are the more you save on maintenance with this ability. The ruler reigns until death. Under the government tab, you will see your maximum absolutism and current absolutism. However, the Absolutism mechanics change the name of the game. In general you want to get rid of almost all privileges and get high crownland to get a high max absolutism. Realistically, it's better to trigger ASAP. 5% from Political Absolutism 5% from Alhambra Go to eu4 r/eu4. This mechanic can be complex, but understanding it can help players exploit its benefits. In its basic form, the different ages define which special rules are active (religious vs. Contents. Prussia is a powerful As for increasing Absolutism once the mechanic is enabled, you can get a yearly tick from certain Government Reforms, a specific Age Ability in the Age of Absolutism if the Mandate of Heaven DLC is active, a small number of mission tree rewards and National Ideas, and certain Great Projects with the Leviathan DLC. Has access to the Aristocratic idea group, unless changed by a government reform. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. the dlc just unlocks extra small perks for meeting certain age challenges and the Golden Age Mechanic (which gives you some fairly OP buffs Governments now have an “Absolutism” value, which ranges from 0 to 100, and this increases your administrative efficiency with up to 40% and your discipline with up to 5%, and makes foreign cores on you decay 3 times as Mechanics are aspects of the game which require detailed discussion. And I know how they work generally - they reduce coring cost, province warscore cost, and increase the overextension threshold, however I want to know more about these mechanics and how Absolutism is a passive benefit. 32 * . This Additional benefits and mechanics [edit | edit source]. Harsh Treatment is way better, if you have Mandate of Heaven DLC for the Ages mechanic. However,governments which use this mechanic have penalty to max absolutism -30. Up-to-date, detailed help for the Europa Universalis IV (EU4) command absolutism. From my experience Parliament is best starting in the age of Absolutism. becomes a Republic with Protectorate Parliament government reform. They all play the same way with a different skin, rather than different mechanics for different countries. Discussion What in your opinion is a mechanic, creatively used or otherwise, that too often get overlooked as potentially really useful? Siege ability is so nice, but imo really doesn't become useful until after absolutism. Herein is a brief about each mechanic and a link to a more detailed page. That means you have 12 lower Administrative efficiency and 1. It will reach 82% in the next age. You'll want to start revoking estate privileges to raise your maximum Absolutism and this reduces the value of the Estates as a game mechanic. 1 with the Wagyl story for Alcheringa nations +0. If a country tag is specified as a second argument, absolutism will be added to this country. ; loses the modifier “Star Chamber". Higher-tier countries get a −10 penalty per tier towards accepting diplomatic vassalization, increasing to −30 if the requesting country is of lower tier. But as you said, there’s no real challenge at this point except maybe your goal for this particular campaign. I think the biggest difference is the remade estates interaction, as this video was made with the older version. Doing away with the Nobility and introducing a parliament gives you a bunch of crown land and a more lucrative agenda set than the diet. 66), or 21%, right Age of Absolutism This age is at a weird place a bit. the entirety of the EU4 part of my mega campaign! (ck3 - eu4 - vic3) 7. Playing Great Britain which has been fun so far up til the age of revolutions. 5 lower discipline. I am accumulating decadence and am currently at 60. This penalty is really large. Absolutism is a nice mechanic, but you shouldn't focus solely on it. bigging up how important and powerful Parliaments were in the Age of Revolutions despite that they run counter to the Absolutism mechanic. Nov 1, 2021 · From Europa Universalis 4 Wiki. The change to Center of Revolution mechanic also allowed many nations to 1. Jump to navigation Jump to search. But even then these benefits are partially lost due to colonial and trade company mechanics or to autonomy restrictions. Republics also got a boost to their government reform progress based on their republican tradition, double at 100 tradition. 05 for every point of positive stability; It also decreases by 1. I guess you need a dlc to use absolutism mechanic not sure but about the AE you may have declared war on a mings tributary cuz it s not normal to have 45 AE gor one province Reply reply More posts you may like r/eu4. Unless you're doing some pre-1600 world conquest dip annex stacking Go to eu4 r/eu4. For the region, see Prussia (region). With the Mandate of Heaven DLC, . It covers a large spectrum of mechanics that are still applicable to this day. This is even discounting the Negative 10 absolutism is kinna a bad thing in any way, as absolutism is one of the strongest mechanics in the game, thinking that mercs gonna be nerfed, without absolutism at 100 you are going to struggle in WC With all those scary red modifiers seems like a hard pass for me mate, because knowing eu4. This equilibrium is always lower than 90%. Game modification: Viking Shattered Earth. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3. The janissaries do own some land but I don't know how to change this or stop this I Ideally you'd maybe want to trigger in 1610, just before Age of Absolutism, so you can get the first years of absolutism stronger and can conquer half the world in 20 years. 005 times the country's current Absolutism; 0. loses manpower equals to 2. Number of States has been hugely reduced too In general republics best value is in the early game when monarch point generation is a bigger concern and absolutism isn't a thing. 05 with the celestial reform "Elevate Tributary Relations" +0. -50% cost from Age of Absolutism, and -33% from generic missions (3rd mission in left path, the I really like the absolutism mechanic. All the estate privileges cut into your Absolutism and you also want high crownland to increase your Absolutism. Lacking any +max absolutism, you must use golden age during age of absolutism's court and country disaster while maintaining 100% unity at great power + empire rank in order to get +20 max absolutism from that. 5% admin efficiency on You can go along with all of the Sejm's decisions and the elective monarchy will still come to an end eventually; probably anyway, the way EU4's events work its theoretically possible that the event never happens but with a mtth of 100 months its pretty likely it will fire within the 1600s. Yearly absolutism is okay to keep up to the max if you lose legitimacy for example and your cap was down for a bit. The value itself starts at 0 and you can rause it by Because absolutism is there to be contrasted to the feudal state that most tags start out with, which in means EU4 low crownland, strong estates etc. Debuffs to absolutism: I propose that at 100 absolutism you again +30% advisor cost and +20% tech cost. It takes roughly 2 days of ingame time, leads to no absolutism loss to speak of, allows for a pretty much instantaneous C&C, requires you to spend virtually nothing to lead up to it prior to the Absolutism age, and has plenty of other uses (most notably in the WC community was the You'll have -20 max absolutism during the disaster, but gain +20 if you end the disaster (or +10 if it's less but not below 30, I think). I've seen different guides but i don't thik the mechanic remained the same from that guides Absolutism is a key mechanic in Europa Universalis 4 that plays a significant role in the game, especially during the 18th century. This does indeed allow for very fast and cheap absolutism gain. Eu4 is mostly trade income late game, and vic 2 has an economic collapse immediately on conversion because it doesn't. Common ticking modifiers to absolutism include high crown land and the absolutism age bonus. absolutism) and what possible disasters may occur during said age. Harsh treatment can be really strong if you couple it with the generic mission which gives you -33% harsh treatment cost. This console command adds the specified amount (number) of absolutism to the country you are playing as. The changes I propose are made to balance out absolutism and make republics good late-game. There's also an age bonus in the Age of For absolutism I would recommend to look for some guides. This is a powerful method to quickly gain absolutism during that Jul 12, 2024 · The first great power to become revolutionary is designated the revolution target and becomes a Revolutionary Republic. Administrative Efficiency and Absolute Government seem nice, other than that in Age of Absolutism there isn't anything noteworthy (in my opinion, of course). It's a very powerful mechanic because it raises discipline and admin efficiency. I really, really wish they had balanced 150+ absolutism better. This page includes help on how to use the command, argument explanation and examples. By far the easiest, most painless and quickest way to stack absolutism for anyone wondering. 'the absolutism' is a swedish event that can fire from the date of 1600 (before the age of absolutism funnily enough) until the end of the game with an MTTH of 200 months. The EU4 world functioning as people of the time thought the world functioned. English Civil War & Court & Country Disaster, can only happen in this Age. Increasing Understanding and exploiting the absolutism mechanic in Europa Universalis 4 can greatly enhance a player’s experience. In that sense absolutism, mercantilism and colonialism are all good for you. Ages also replace year specifications in many events and decisions. Really either the two mechanics should either have the same or similar sources of militarization gain, or the one that is harder to maintain and requires more mil points should reward the Most underrated or underutilized EU4 mechanics . In the government ledger (second tab i think) it shows how much absolutism you currently have and how much you maximum is. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox The absolutism mechanic will make you able to progress much faster if you handle it correctly. In this video I show some strategies for getting absolutism quickly, and discuss how it's changed the game in a broader sense. It changes the bonuses. The revolution spawned in Vienna started spreading like complete wildfire through Europe, converting nations or killing autonomy as it goes. Here is the special things regarding the Age of Absolutism, which lasts from 1620 until 1710. There's no bonuses for "constitutionalism" or "parliamentarism" (beyond the Parliamenatarianism reform's unique mechanics, which suck France can get a lot of admin efficiency right at the start of absolutism, by about 1620-1630 if you do court and country quick enough. Absolutism among some benefits increases the How do you deal with the new decadence mechanic for the Ottomans starting in the age of absolutism. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Making use of the harsh treatment action will produce absolutism (once the mechanic is unlocked). Since you can't disinherit, they have the worst rulers of the government options. 1 Government Reforms. Monarchies have an easier time getting maximum absolutism than republics which struggle with this, so switching now would be odd (many players actually do the opposite, going Imagine doing the Mingbreaker strat as Oirat using take Mandate of Heaven CB with 50% war score cost. Yeah, doesn’t really make much sense that you don’t lose absolutism (a mechanic modeling the idea of a ruler centralizing as much power to themselves as they can) when you essentially let god knows what people decide which province should take some more of your power. Since the total influence of the other estates is 124, this means the crown should get 60/184 of the new land (32%). I'm pretty new to this game, and I wonder how to gain absolutism fast in the current patch. every country in eu4 goes to war. Go to eu4 r/eu4. 5% from absolutism (at 145 absolutism, using the French age ability as well as Political Absolutism) 2. 96% admin efficiency is crazy but the majority of games won't get there. Absolutism only comes into play in the early 1600's when the age of absolutism starts. For roleplay purposes, what would that 'be'? Go to eu4 r/eu4. I think the "easier to beat" aspects only come during the age of absolutism when the decadence mechanic actually hits Absolutism means unrestricted and unlimited rule and is represented in EU4 by how ruthless and efficient a government is. You have a maximum cap on absolutism and can increase it through small passive effects, lowering autonomy, paying down rebel progress and strengthening government. For roleplay purposes, what would that 'be'? How would the Ottoman I think having a 6/6/6 ruler doesn't justify by itself to go revolutionary. In M&T absolutism is actually an interesting mechanic. Absolutism is a fun mechanic, being able to blob a country entirely can be very satisfying. Discipline is obvious for the military benefits but admin efficiency is an extremely powerful modifier that lowers the war score cost of provinces, lowers aggressive expansion impact, lowers dev impact on overextension, lowers diplo annex cost, and lowers coring cost. ; remove government reform Parliamentary-Monarchy Struggle; heir gets exiled. 30 brought some changes to government reform progress and absolutism that might make republics more viable post absolutism. If they nerfed humanist and admin ideas I think the balance of ideas would be good and not With the Dharma expansion, other monarchies can gain this mechanic by enacting the tier 5 government reform States General, though Orangists are then called Monarchists. Even if all your estates have 20% influence and you have 100 absolutism (which is impossible to have as poland), the equilibrium is still 73 % so crownland is no option. Revolutionary can be more powerful than a regular monarchy ( especialy revolutionary empire, as a reform gives -10% province war score cost, and others gives the ability to take burger, clergy and nobles estates, and fill them with privilege as you don't care about absolutism). Everywhere I read everyone says absolutism is very, very important, and yet there are choices in game that can significantly decrease maximum absolutism of a nation, making stacking absolutism very difficult. Is it because the T1 gov reform is great? no if they go Republic through Teutons they get the normal militarization mechanic and also get MORE absolutism. Great Britain or England: . 1 Monarchies. Reply reply Specifically, are you looking to increase Maximum Absolutism or general Absolutism? The wiki has a good overview of the base mechanics. This is a powerful method to quickly gain absolutism during that age while reducing headaches from rebels. In general however, the idea is that at 1444 the Absolutism means unrestricted and unlimited rule and is represented in EU4 by how ruthless and efficient a government is. 10% from tech (admin 17 but not 23 or 27) 43. You can also use the Devshirme mechanics for the core creation cost. An easy situation in EU4 due to game mechanics: Ottomans, but Orthodox Christian. 05 until the end of May 4, 2024 · Europa Universalis 4 Wiki Active Wikis. The second is 100 absolutism with France’s ability +30% max effect of absolutism. They just slapped a cap on the effects which is incredibly boring. 5 years of manpower. You can essentially take 150% overextension worth of provinces which would be horrible to manage due to OE threshhold rebels. You will get +20 maximum absolutism and +5 administrative efficiency. * Tier 11 reform for monarchies Political Absolutism was buffed to give +15 max effect of absolutism instead of +5 max absolutism like before (it still gives 2. 5 whenever an estate agenda is completed; Decadence Absolutism will be replaced by revolutionary zeal, does it mean accumulated absolutism will be cleared? Go to eu4 r/eu4. Forum list The basis issue is that absolutism in EU4 is helping to conquer land, while absolutism in real history had nothing to do with conquests but was a way to I like parliament government mechanics, but I find that they aren't as good as the diet mechanics. No, we could remove the states for the ottoboys and tweak their absolutism mechanics just a bit; deserved nerf imo I love eu4, but the homogenization of all areas of the world over the last 3-4 years really irks me. Jun 20, 2020 · Europa Universalis 4 Wiki Active Wikis. Nov 5, 2022 · Absolutism means unrestricted and unlimited rule and is represented in EU4 by how ruthless and efficient a government is. Instead, they could have (for example) had it so that maximum absolutism was reduced by estates controlling provinces (so if you have 15% of state land controlled by clergy, it reduces max absolutism by 15 - arbitrary number, the concept is the Step 2: On the day absolutism unlocks, pause and raise autonomy on every province that you intend to use for this trick Step 3: State and unstate all the land you just raised autonomy on Step 4: You can now lower autonomy on the land you just stated and unstated, and this will get your absolutism up high in 1 day. Hovering over one of these will provide a breakdown of all ways you can instantly increase absolutism, as well as a list of all ticking modifiers. It also exists in campaigns started in 1525 or later. Once 1600 rolls around, you want to be a monarchy for the higher absolutism caps. Looking at the wiki, the crown is assumed to have an influence of 60 plus Absolutism. 05 for Emperor with humane personality (only available with Celestial Empire Gov. There is an additional 15 absolutism available in the game from crown land. 1.
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