God stats 5e reddit. God is a Halfling if that helps.


God stats 5e reddit 5e has had stats for demon lords Feb 27, 2018 · Rise of Tiamat states on p. Basically, if you're going to have a discussion on whether Jesus could do certain things, then you should just be having a discussion on what God can do. Take in that acererak has 27 intelligence, and you know your PCs. The DM asked me where he thought my OG character was at present moment in campaign. D&D 5e Greek god stats I need ideas on how to stay gods, they can’t be unbeatable because the campaign is about the fall of the parents(the olympians) to there children(the demi’s) just like how the gods beat the titans, if you know any pre made stats for any of the gods, that would be great, thnx The next book coming out of WotC is supposed to have information about the planes of existence. INT 30. God is a Halfling if that helps. He reins in the lowest and coldest part of his domain on the level of ceceri im assuming you want 5e stuff however there is Dieties and Demigods which is 3. Instead of trying to find the stats for them, I would first determine whether or not you need the stats You're probably thinking god in the most literal and powerful of senses. Gruumsh and his children stand as the ultimate challenge to civilization and all that it stands for. No stat blocks of any gods in 5e because they're not meant to be fought, except for one version of Tiamat at CR 30 (the more recent "Aspect of Tiamat" and "Aspect of Bahamut" stat blocks aren't the gods themselves but are still CR 30). In the end, she's a god. A proper stat line would be something like: "She's a GOD. The stats i have so far are: Must be attuned by either a Fighter or Barbarian. He was one of the most powerful deities in Faerun, a greater god: The god of the end of everything, he was one that had the most portfolios, including Dead, Murder, Strife and the Undeath. Also, if one of you fails a Wis save and gets locked out of combat, you'll be losing 50% of your team rather than jus The Tiamat stat-block is actual Tiamat rather than an avatar. It was homebrew, but I had a kuo-toa leviathan (and a few other fish people) almost kill a player and important npc at level 14 or so. , the party really isn't supposed to fight those things. Depending on the type of god, you could add additional actions or features it can use points to do. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One… Instead they have a sort of mental vision (like in harry potter) whereby they see a good god, such as Bahamut, they have a discussion, Bahamut bestows some power on them, revives them, they now technically have op stats but for the basis of the fight they're as normal (between the party and orcus, the power would actually one-shot a tarrasque Ask any random group of people on how they view a god and they'll each tell you a different thing. Reach: has 10ft reach, since they are attached to chains. Fun and smart additions to… redefine what a god is in your world, because the normal D&D kind is not supposed to be killed by mortals. My players will be fighting essentially a lesser god, so I want the encounter to feel almost unwinable. " They have some divine attributes, but their mortal parentage makes them the weakest quasi-deities. I’m still working on a more reasonable balance for a regular party of 4-5 characters of level 20. Mcguffins work, but so can scheming with other gods who want to mess with the order of things, so can fighting or attacking proxies that tether the power of the gods to the material plane, or even desecrating holy (or unholy) grounds that provide gods with Hit Points: 615 (30d20 + 300) (Suggested: 900 HP for a “difficult” encounter, 330 for an “easy” one; the Hit Points here assume a base Gargantuan size, which is the likely decision if the PCs really intend to fight a physical avatar of a god or goddess, as a DM can always opt to have the Deity use Change Shape for other matters, such as These probably won't come up in your average 5e campaign, but if you don't want your God to be unceremoniously dropped into a Maze or be forced to waste an action on Otto's Irresistible Dance (both good options against 5e Tiamat, by-the-by) then Divine Immunities are the way to go. The god didn’t die of natural causes, but by the hand of Orcus, who probably lopped off its head, flayed the skin from it, and set it atop the wand. For a mere mortal to even injure a god, they would need something special. 87 "Tiamat is a god" and gives statistics for her in the Appendix. MM p198 Anyone have any stats for Kuo-toa gods? However, it's a major plot point in the campaign that there's a dagger created by Chaos eons ago that will slay a god with a single stab (or throw), giving the wielder the god's power, but not the accompanying age-related immortality. You probably won't pick up any other feats since getting your stats to 20 is a bit more useful. If you really want them to destroy a god, consider ways to level the playing field. Someone else said an Avatar, which is a good idea. A being of this magnitude of power doesn't have stats, it has a PLOT. It is unknown if a god slain and portfolio absorbed is truly dead, however, because there are hints of Myrkul as a Vestige in 5e in SCAG and perhaps some adventures like Tomb A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Little reread on my part would be trickery trickery trickery he would not fight them anyway. You certainly wouldn't need to change how to run your game because a few players have high stats and one doesn't. 4) I would also recommend that you don't give stats for a god; no mortal should be able to walk up and kill a god. Once this was known, chaos ensued: gods were killing other god’s creations to kill them, other gods were killing creations to protect themselves, and other gods were convincing or maki creations to kill other gods. I rambled, sorry. The problem with rolled stats in 5e compared to other editions of D&D is because of the artificial limits placed on all characters. It was fun and challenging to find ways to use what I had as well as possible. 286K subscribers in the UnearthedArcana community. When I ran the Age of Worms campaign and the party faced off with Kyuss at the grand finale, I called an audible and decided to ignore his HP value (mainly because the party almost blew through the whole thing in one round and I didn't want to end on an anti-climax) until one of them figured out to stab him in his A character with relatively average stats is going to be just as effective in 95% of situations. CON 18. Nergull and Myrkul, both gods of death, were slain respectively and their portfolios somewhat absorbed by Kelemvor, Ra was slain by Gruumsh, etc. She is immortal and cannot die. What could be really cool would be to have the PCs find an artifact or method by which they could trap the god's essence in the Av Orcus is a real good analog for a Death God's avatar. When that happened, the Modron in charge after Primus took their place while the original became a vestige. They're deities. Posted by u/vikthedik - No votes and 8 comments 5e rules for zariel god of ambition, Gale’s stats are as follows: STR 12. DnD 5e God Stats 5th Edition Hi there, I will be running a campaign soon for a couple of coworkers, but near the end of the campaign they have the option to kill the Older editions made them 20th level in two separate classes, so you could go that route. This understanding stems, in a lot of ways, from D&D's focus on the Forgotten Realms as the -primary- setting where everything is staged. Players need to change their behavior and acknowledge they don't have "god rolls" this time around. You'll need a tank, since a party of 2 only has 40-50% as much HP as a party of 4-5. Kinda. They even had a suggestion about how to make one. Converting stats is never a simple process, but a rough attempt at Malar's old Faiths and Avatars manifestation might go something like this (noting particularly that 5e doesn't have levels >20 yet, and high-level spells are much rarer): But a level 20 party still has no chance in hell against a god. They are great. In the upcoming dragon book it sounds like we'll be getting stats for an avatar of baphomet the good dragon God and counterpart to tiamat. Nov 27, 2024 · So god stats for full gods have been in OD&D, 1e, 3. This campaign is set 15 years after our original campaign. Asmodeus has at least the strength of a greater god within the Nine Hells, though he might not be in the upper tiers within the ranks of greater gods. 5, and 4e had variously stats for god avatars and divine aspects which were projections of gods into a material form that could be interacted with but not the underlying god itself (4e had both god stats and projected lower level aspect stats). To all those who answer that gods have no stats, I remind you that we have 5e stats for Tiamat. Jergal’s church is often referred to as the Scriveners of Doom, a small but well-organized monastic order based mostly in places of death and rest, such as crypts, graveyards, and mausoleums. Much like the Tyranny of Dragons, there will be steps the players can take to lessen Uk'otoa's power (effectively lowering its CR to around 18-20). I used the version of Wrathbringer posted by Agginmad at r/Loottavern, where you can find the remaining description of the item (go check them out of you still haven't, their work looks way more professional than mine). I would say that Gods cannot be defeated my mortals in combat. 5/Pathfinder. How many different religions in real life worship the big G god but still call all the others heretics. ' There are other combat actions in 5e, you can shove enemies, trip them, attempt to disarm them. BG3 is the third main game in the Baldur's Gate series. That said Tiamat is a lesser-deity. DEX 20. I ran Vecna as my final BBEG about a year ago, as a lich but not-yet-god, and this is the stat block I made for him: link As others have said, the thing to emphasize about him is his sheer intelligence. If the warlock has a direct link to the primordial, and Orcus doesn't have some reason to directly intervene to help him, that PC could easily face some very nasty repercussions. If you read the descriptions for the God stats we've got so far, like Tiamat, Demogorgon, etc. Really absurd, but it illustrates my point. If they're not, then it's the kind of situation where if they're hit by a draconic god they'll be dead, and they'll be happy to make a scratch against them otherwise. As in, this is what Tiamat looks like , and you probably want something on that level of ridiculousness if this is the big, huge, ultimate battle of ultimate destiny. The second in my series of god stats, today we have Gruumsh, the orcish lord of war and barbarism. As the DM I pick the 6th stat to balance things out. But, I mean, somebody in some other thread pointed out why deities aren't really given stats in 5e. Conflict between Gods and mortals need to take place on a different axis. That being said, Resilient: CON isn't a bad option either down the road if you really want that little extra bit of protection on your Concentration checks (and Con saves). It was summoned to this dimension by ancient wizards who contracted it to destroy all the gods, and it is implied Avatar or champion of the god etc. Asmodeus is a Greater God, but why does it say in Monster Manual 5e on the Devil page in The Infernal Hierarchy that he is the only one in Nine Hell that has the power of the Lesser God? , is there an explanation based on Lore from other sources? 391 votes, 24 comments. By the way, you can get the base stats of all gods (their "level 0" stats that's used for equations) by going to each god's page. He renounced his position because he was tired of it, and gave his portfolios (making them gods) to the Dead Three mortals: Bane, Bhaal and Myrkul. Even though Ravenloft (or "Barovia") is a separate plane, either built in part of the Plane of Shadows or in the Ethereal, the writers have placed it "near enough" to Faerun to justify all these portals opening up. I started with the Nightwalker stat block from Mordenkainen's Tome of Foes, then added some vampiric abilities, as well as a reworked Life Drain to act as a more powerful version of the Bite attack, since I couldn't justify a Large Creature taking a bite of a Medium or Small creature without basically taking a chunk out of their body. There are stats in 2nd A&D, and conversion to 5e stats here for an Avatar of Bhaal, but these are speculation, not WOTC canon. However there are stats on God’s. I made stat blocks intending for at least one god to die. Rise of Tiamat does this with the last option. Midnight and Cyric were actually mortal traveling companions, and helped Mystra reach the Celestial Stairway where my boy, Helm blasted her ass (being one of the only gods to retain immortality during the Time of Troubles). They have some divine attributes, but their mortal parentage makes them the weakest quasi-deities. If you wanted a 5e version I'd go with 20 sun soul monk/20 redemption paladin/20 life cleric/20 Zealot barbarian. Depending on the setting, a god may derive thier power from thier followers' faith. You can see the stats for Maegera the Dawn Titan from Storm King's Thunder here. That's why in 3. A subreddit for D&D 5e and One D&D homebrew. EDIT: I'm not asking from a power gaming perspective, I'm asking from a taste perspective. 3. The players are just about to get this god-level sword that has been hinted at the entire campaign as a way to stop a god who is messing with time. Fires 3 projectiles, each dealing 10d6 plus 40 force damage Formsculpt tressym: lvl 9 transmut spell. Orcus even killed Primus in an attempt to become a god I believe. Reply reply 5e rules for zariel god of ambition, Gale’s stats are as follows: STR 12. Not at all 5e stats, but for a good DM-spike (that is, when I as the DM want to spike the players into the ground like a volleyball with absolute certainty), I just use good 'ole Ouroboros The Great-Great Wyrm of Time. I'll say that the most legit "deity" fight, in 5e, the stats are mostly HUGE mental stats (24-28), with all those perks, and physical stats that scream "breaking the rules, so be weakened!", since they are defying the rules of heaven, though they still usually have 20+ Con, to reflect their divine bodies. Orcus is more powerful than the Titan, but not by that much. Gather your party and venture forth! Kuo-toa are so underrated. If your PCs aren't epic level, they shouldn't be taking them on directly. 5th edition specifically was designed to bring that ability score dependency down to make the game "feel" like 2nd edition, but play like 3rd and/or 4th edition (5e was originally going to have additional supplements to make it more mechanically complex like 3rd edition but we never saw them). The closest you have in 5e so far is Out of the Abyss and demon lord stats/abilities. That's 5 of the stats from my 5 players. These stats are not for those DMs. Edit: 5E So, my campaign is about at its 4/7's mark of where the story seems to be heading. This is about surviving a God’s destructive path. 5E, with its bounded accuracy, really isn't designed for players to fight Gods. Gather your party and venture forth! 233 votes, 14 comments. God Makers. She can do damn well whatever she pleasesany magical effect you To fight a god, you first need to understand what makes a god different from other beings. By expending more points, or using magical items, the god can increase these stats exponentially. " If this resulted in a truly unplayable puddle character (as in be reduced to a puddle the first time anything happens that involves a die roll), the gamble was to roll a second set of 4d6 derived stats, dropping the lowest die but being able to reroll ones, the catch being that these new stats would be applied in order! I like the fact that 5e did not publish stat blocks for deities, cuz once there's a star block, the players think that they can fight it and kill it. His rivalry with Corellon Laraethian is legendary, doing battle countless times. For your main stat, this assumes whatever you are looking for. 5th edition splatbooks (also called Elder Evils), which is supposedly an entity that comes from a "quasi-reality best described as 'perpendicular' to that of the Great Wheel". This will make you seem like a god at level 1 in comparison to everyone else. Destroying that would be the only way to truly kill a god. Put them on the defensive and see if they can handle it. This post is the stat block of an empowered version of the undead god orcus for my campaign, in my world orcus is a much stronger god than in the base lore, he's the only demon lord from the abyss to make it into the "greater deity" category and has 2 of the "lesser gods" bound to him (the two gods being kyuss the god of disease/plague and vecna the god of secrets/lies). And all secret from each so nobody knows who to blame for "that" roll. Perhaps look up some stats of god avatars and then define them not as the avatar of a god but the god himself Define what can kill a god and what can't. A god can't be killed, period. Is a +2 Shortsword with + 2d4 Fire damage. Posted by u/ManMango - No votes and 9 comments Pandorym is an elder evil described in one of the 3rd/3. Reply reply Gary-d-flame There are two stories behind the possible victim whose skull adorns the top of the obsidian shaft, the first being that the skull belongs to a dead god of virtue and chivalry. Mystral is way too old for the convo. The stuff about dying or fading away isn't mentioned at all, with the notion of a god dying being "inconceivable" at most being bound. The stats for Mogis are a combination of the stats for Baphomet, Rak Tulkhesh, and Tiamat. One of my players right now has the best stats in the group, but he makes very poor decisions and is usually the one being rescued. . Most characters will want to max out 2 stats, but if you want, you can do that at level 1 with your subrace. A different array of stats for them to assign as they wish, still equal between all players. This is why I generally buy all the books, cause I go into them wanting 'one' thing, but get more out of them. Good luck though. Ive had low stats before, and it never effected my enjoyment. There is no difference. The “Tiamat” in the Rise of Tiamat is the god herself. If you believe he was, then he is God. They have the health of 40d20+40xcon mod, I've been mulling on a million experience points to be the amount of, if every 35,000 yuu got a new boon or ASI or feat as you gain expereince past level 20, you'd be about level 40 with a proficiency bonus of +11 and finally be a god of power and note. Giving Elminster a CR30 statblock (which, to be fair, he may yet deserve), would imply he could take on literal gods; the aspects of Tiamat, Bahamut Wow, tripping useless? He was probably coming from 5e, where martial characters gameplay loop consists entirely of 'move up to bad guy, swing weapon until bad guy dies. I told the DM that I would like to think that my character had finally became a god. It is also worth noting that gods are meant to be extremely powerful, and anyone who has tried to fight Tiamat should know that god fights should be taken seriously, with PC death a definite possibility. 0/4 ideal sub stats is fodder 0/1 ideal sub stats is fodder 2/4 ideal sub stats is decent 3/4 ideal sub stats is great 4/4 ideal sub stats is God roll. " The Lost God : True Neutral The Lost, Forgotten and Abandoned The Mana : Lawful Good Life, Death, Virtue The Outsider : The Rainbow Serpent : Lawful Good Life, Nature The Shadow which Lurks at the Edge of the Light : Unaligned Death The Stars : Any Good alignment Tempest, Nature The Sun : Lawful Good Light, Life The Un-Maker : Chaotic Evil Feb 1, 2024 · I'll say that the most legit "deity" fight, in 5e, the stats are mostly HUGE mental stats (24-28), with all those perks, and physical stats that scream "breaking the rules, so be weakened!", since they are defying the rules of heaven, though they still usually have 20+ Con, to reflect their divine bodies. 5E has greater deities (Notably more powerful, no physical form by default, bound to their divine realm but can send out avatars) lesser deities (have co The only time I have seen something akin to it was in an old game called MERP(Tolkiens World) where they had stats for the Valar (beings that are like god's to people in the undying lands buy not true gods). We are playing 5e According to DMG for 5e "Demigods are born from the union of a deity and a mortal being. EDIT: New to the reddit app other wise I would have took a pic of 3. WIS 14. 19 votes, 25 comments. I understand this is a very all over the place build but i wanted to fit as many of Kratos's abilities as possible. That is to say: Acererak probably knows who's got better stats just by looking, understands any buffs your players have just by smelling the arcane, and he understand verbal components as if it was common language. Repeat. As an example take Baldur. 5 deities and demigods section for you. Kuo-toa worship gods of their own insane creation, but if enough Kuo-toa believe a god is real, the energy of their collective subconscious can cause that god to manifest as a physical entity. At best, they manifest an avatar, which you design to be of an appropriate power. 5, despite all their other stats and classes and levels, they were also given crazy abilities like "knows everything that has, can, and will happen within 30 days forwards and backwards in time" 5th Edition I think Wisdom and Charisma are the most important, since most NPC interactions rely on these two. Also has the Reach and special traits. Use with care. While the advantages of 'god stats' is often exaggerated, some stats like Constitution can result in a hefty advantage. Anything else is homebrew, and I'm sure someone has come up with one for every god (including Talos). If you don't, then there's no reason to believe he did any of things stated in the Bible. A lesser god's avatars tend to start at CR 8 and go upwards of CR 11 or so according to Rime of the Frostmaiden, an intermediate god would then likely have a simple avatar comparable to a CR 14-15 creature (perhaps use the Planetar as an example) while a Greater God would have a basic avatar comparable to a Solar or Empyrean. Awesome build! It's always a treat when you post with your blog! In the vein of barbarians, I got an idea: Urbosa from Breath of the Wild! Ironically, despite being from a desert, her abilities I think would match up perfectly as a sword and shield wielding Sea Storm Herald Barbarian. You’ll need to story weaken the god, have it be a really low level god, or have it be the avatar of the god. A bunch of high stats and I pick low, a bunch of low stats and I pick high. They're the numbers you'll see on the right. 5th Edition supplements, ARCADIA digital magazine for 5th edition GMs and players, and other MCDM projects, and TRPG advice —————————————————— Need assistance with your MCDM store order or your Kickstarter pledge/preorder? Get the Reddit app Scan this QR code to download the app now [5e] God Stat Blocks? However, if you go back to 1e/2e editions you may find stats for some Gods That’s incorrect actually. 5 with Nerull's legit stats and he even gets an Aspect of himself which is like a tangible weaker copy that he can use to travel across planes without needing to leave his home. And if they can’t, next session will be in the underworld!! 😂 good luck! So he can attack the god ,but I want the stats too high for him to really stand a chance. except perhaps by another god. 2e, 3. Here's the Vampyr stat block I made on Roll20. Basically just a very high bonus to all stats and four times the power-points for magic One discrepancy though with 4e and 5e, according to the Demonomicon, he was given the Shard of Pure Evil by the Obyriths, eldritch abominations from another realm of pure evil and in his madness created the Abyss in the Elemental Chaos. 5e doesn't stat avatars often, but the 2e avatar was 35 monk/32 cleric/20 paladin/18 wizard and the 3. Gather your party and venture forth! Ideal sub stats are: crit rate, crit damage, elemental mastery, energy recharge, and attack %. It's true that back in the 'glory days' of 3rd Edition, Elminster was rightfully scary (CR39), but 5th Edition - in terms of stats and lore - has a way of toning down notable folks from ages past. That said, there was one death of a god that stood out for me in the Lady Penitent series for Forgotten Realms. Fun and smart additions to… Posted by u/ButterscotchRipple77 - 1 vote and 17 comments Nerull is generally considered the deity of death. A god is a god, not a mortal. They're above "stats". true. This is a magic world and a lot of their powers are god given so he can literally end those with a snap of his fingers, but what should his stats be so it's pretty much just a crit that can even hit him and he'd never miss. We can have a super long discussion about what is a god in DnD and if she qualifies or not as a god, or about what constitudes a god in DnD or Forgotten Realms. If a peak level greater god went into the Nine Hells, Asmodeus would likely have the potential to use the Nine Hells itself as a medium to snare the greater god. Same party absolutely torched a weakened demogorgon one encounter later but his fishy followers almost took out two high level The book also gives you several other monsters, example of NPC stat blocks, a few new magic items and a full campaign. I'm wanting to try and make a version of Kratos' weapons from God Of War, The Blades of Chaos. Also i wanted the boons like Wrath of Poseidon and Rage of the Gods represented and needed some godly flavor as i didnt make him a aasimar. Think of them more as faces or aspects Given the following context: Level 20 No feats AC 21 Str-18 dex-12 con-15 int-10 wis-10 cha-20 One Uncommon item Would you say god-slaying is possible, when in a party of 5-7 adventurers of similar level but unknown class and stats. Ty! By the way, I have another question. 283K subscribers in the UnearthedArcana community. ”(Rise of Tiamat, p. Mystra had 3 iterations, Mystral, Mystra, and Midnight. Also, great stats do not mean the character will dominate. 20 max in stats for example. Warlocks do martial levels of damage with EB+AB, so that's covered. The premise of the adventure is that “the cult seeks to act more directly and more boldly—by summoning Tiamat out of the Nine Hells and bringing her bodily into the world. So unlike many combat encounters, this one isn’t about killing the God. The god can also spend points to take more actions, heal itself or allies, and deal additional damage on attacks. Let me know if you end up finding In general, gods shouldn't get stat blocks. Gather your party and venture forth! Definitely Cha, then. Although the default Cosmology of 5e has the abyss elsewhere, we could say it manifested in the Astral Sea. Long story short I need to know how to upgrade my character to god stats without being over powering. He is identified as being Lawful Neutral in alignment, and carries the Knowledge and Death Domains in his 5th Edition incarnation. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. At least not the same way that you could do it in, say, 3. 0, and 4e. Its a deity - assume it is all powerful and could take you out with a snaps of its fingers. Feel free to just make them up. Sadly just like why we don't have many celestial statblocks we don't have any adventures where parties fight good gods released by wizards. Secondly, if that wasn’t bad enough, they soon discovered that when all the beings a god had created were wiped out, that god died. I'm not sure if it'll have god stats. While attack & damage rolls tend to even out with more levels, an extra +2 HP can build up to a nice extra 20hp a 10th, on top of the base, which can mean surviving another monster attack or enduring more chip damage over the I built this around my group’s party composition, which is 6 20th level player characters with insane magic items (Vestiges of Divergence from the Tal’Dorie Campaign Guide), epic boons, and fairly high stats. 5e avatar was 20 monk/20 paladin. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. 2M subscribers in the DnD community. In 5e you’d be talking level 30+ kind of uncharted territory. She is given a CR of 30 and the book says: "If she manifests through the portal at full strength, she can demolish multiple 15th-level parties with ease. CHA 13 His abilities (he still also has access to all level 8 and bellow spells): Power word ruin: lvl9 transmut spell. hiibrpt uomp pxvfdzn lfg azayg tctv uuxfly bqciq kdmc znepgb